Human Motion Tracking from Video
Mitsubishi Electric Research Lab
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Overview
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We developed a system for fitting a 3D human model to a
single video sequence (such as the video on the left) without the need
for markers. Applications of human motion tracking include gesture
recognition and computer animation (right).
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Learning 3D Human Motions
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The human model is learned from a set of motion capture
training data, where markers are placed a the person. The markers
data is rendered (far left) and a simple cylinder model is fit (near
left). Novel motions are expressed using linear combinations of the
training motions.
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3D Motion Reconstruction from Video
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The movie above, left shows a Barishnykov dance sequence. The human
model was fit to the video, with a limited amount of human
interaction. Three views of the 3D model are also shown. Even though
there is only one view, the system induces the depth from the prior
motion model.
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Patent
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"System for reconstructing the 3-dimensional motions of a human figure
from a monocularly-viewed image sequence."
Bill Freeman and Michael Leventon.
Patent # US-6,115,052
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